Wednesday, May 31, 2006

Svarga's emergent ecosystem

As reported by Raph Koster and Gameology, a Second Life user, Laukosargas Svarog, is creating a functioning ecosystem in that game, which already features clouds, rain, plants and bees. A very good explanation of the process is in a website called New World Notes. Plus, if you are into SL, here is the link to the portal to the environment in question, the island of Svarga.

An interesting quote:

"If I was to turn off the clouds the whole system would die in about six hours,(...) The seeds blow in the wind, and if they land on good ground according to different rules for each species, they grow when they receive rain water from the clouds. It's all interdependent."


I personally like the idea of taking care of an environment using this kind of approach (Insular had some of this quality). Svarog's work, which seems to be way more complex, looks absolutely amazing.

No comments:

Copyright, Chico Queiroz