The visual styles of your favourite games are...
TOTAL VOTES: 7
I wonder if this preference doesn´t reflect the current state of gameplay and game themes much more than game graphic capabilities. I think it was Chris Crawford who, in his book, advised designers to downgrade graphics in case gameplay didn´t match its level of realism. I could be wrong, though. In fact, games that achieve for realistic, sophisticated gameplay, such as Façade, often use stylized graphics paradoxally reinforcing the game´s verosilitude.
And of course, there is that Uncanny Valley issue, when photorealistic characters look repulsive.
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