Wednesday, August 20, 2008

A Leap over Uncanny Valley?

Whenever the talk is about the development of more human, realistic plotlines for video games, there always might be an objection regarding how characters graphics and animation wouldn't keep up with the required level of realism. Well, as you can read (and watch) in this post by Jonathan Richards of the Times Online, we could be approaching the end of that excuse.

What kind of games should we expect from now (or from a couple of years) on?

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Copyright, Chico Queiroz