Very busy weeks ahead, but must keep thinking about present and future projects.
It´s a little bit strange that these short-to-medium-term plans do not include designing games (at least commercial ones) but other kinds of products that are, somehow, related to games. It could be a necessity (no real industry around where I live) but also a sign that video games, as a medium, are spreading their qualities across other fields. Fields where I can try to apply what I´ve learned from game design and culture.
Showing posts with label plans. Show all posts
Showing posts with label plans. Show all posts
Tuesday, October 09, 2007
Tuesday, October 02, 2007
Art project
Although I´m already commited to several jobs and tasks, I´m also developing an art project alongside a fine artist friend of mine. The idea is to add remote user participation to one of his previous works, or at least create an online version that can be interacted with (which doesn´t mean it will become a game, although it could be played, in a way).
This week, as you can imagine from our yerterday´s poll, is sort of dedicated to games and art. I hope I can gather some opinions on how this relationship could work, and maybe apply any knowledge obtained from that discussion in the project.
Other than that, I still have to finish a 3d video at work and prepare material for my other job. It seems that I´ll be quite busy during a week or two...
This week, as you can imagine from our yerterday´s poll, is sort of dedicated to games and art. I hope I can gather some opinions on how this relationship could work, and maybe apply any knowledge obtained from that discussion in the project.
Other than that, I still have to finish a 3d video at work and prepare material for my other job. It seems that I´ll be quite busy during a week or two...
Tuesday, September 25, 2007
New blog structure and schedule
Ok, some good people are doing what seems to be an excellent idea: organizing better their blog activities. Nongames was originally a tool for helping me to develop a personal project, and I guess I´m not using it properly. Adopting the new scheme will, hopefully, help me to organize my thoughts and increase my productivity. Updating it as it is right now often feels to me like a minor waste of time. Let´s change that.
So here is a first outline:
Monday: Poll day. This is when I post a new question (have you answered yesterday´s question, by the way?). Discuss among yourselves!
Tuesday: Plan day. A day for organizing my plans and bringing up ideas. Like this one.
Wednesday: Random day. It could be a short game review, it could be a gameplay video. It could be a couple of interesting links, or just some random thoughts.
Thursday: Issues in design day. This should be the day I enter a more in-depth text on game/digital media issues I´m working on. This could be a work in progress for more extensive analysis.
Friday: Poll commenting day. When I comment monday poll results.
This could change in the future, but let´s see if it works. I might skip a day of the week every now and then, but will try not to do so.
So here is a first outline:
This could change in the future, but let´s see if it works. I might skip a day of the week every now and then, but will try not to do so.
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