A project is keeping me busy. I would say I'm in that critical stage of design where the game system is, except for one or two pending jobs, pretty much planned in my head and sparse documents, but not tested in any real way. That's why, I see it now, the importance of early prototyping should never be underestimated.
Can you imagine if, once solved, the image on the jigsaw puzzle looked no better than its separate pieces?
2 comments:
I'm at about the same stage on my project. We should have a UI proto soon...
Good luck, and keep us posted! I hope we all can pull it off...
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