Monday, October 08, 2007

Poll - Game visual styles

Ok, our third poll (you might need to access the original post in order to access the flash poll). Nothing too elaborated, just something to keep us going. Again, you can choose as many options as you like.

The visual styles of your favourite games are...

4 comments:

Anonymous said...

Again, it all comes down to the fact that the game's visuals must mesh well with the other narrative elements. Attempting a photo-realistic look on the Wii and DS would be madness. The presentation components simply aren't up to the task.

Okami's stylistic visuals are perfect for the game play, regardless of platform. Sly Cooper benefits from a cartoony style. Would Half Life 2 be the same experience with a 'toon render? No, it wouldn't.

Still, I tend to prefer cartoony and stylistic games. I'm actually going to dove tail off this poll for my post on Zelda today.

Chico Queiroz said...

True. Generally, visuals must match narrative and gameplay experiences, in fact contributing to them. I`ve been planing to write more extensively on the relationship between visuals and gameplay.

Thanks for the input! Good to know this post inspired your next.

Chris said...

Just remember the results you get here are not going to be representative of a mass market audience. ;)

Chico Queiroz said...

That´s also true - Looks like I´m doing a qualitative researched based on quantitative methods...

Still, I assume readers have similar interests to my own (as player and/or designer). Gathering these opinions is always good to reflect on my opinions (hey, that one about game-related art was quite helpful. The upgrade one also).

Take care!

Copyright, Chico Queiroz